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Build Guidance

To use the Dev Loop, a build is required on every code change. The binary is the app — see Dev Loop: Hot reload and rebuild configuration for the full breakdown.

Build via the Revyl CLI

Prerequisites

  • Revyl CLI installed and authenticated (revyl auth login)

Setup

Initialize the project using the Revyl CLI:
This creates an app, generates the necessary Revyl configuration files, runs a build, and uploads it to Revyl.

Run Build

Run a build using: revyl build --platform ios This command automatically builds and uploads the app to Revyl, where you can use it to start sessions.

Advanced Configuration

Revyl makes a best effort to determine the build commands to be used. If the build does not complete successfully modify the build commands manually in the config.yaml file.

Build via XCode UI

Select Simulator

In Xcode toolbar:
  • Choose your app scheme
  • Select any iOS Simulator (e.g., iPhone 15 Pro)
The specific simulator doesn’t matter - builds are universal.

Build

  1. Clean: Product → Clean Build Folder (⌘+Shift+K)
  2. Build: Product → Build (⌘+B)
  3. Wait for success

Locate Build

Product → Show Build Folder in Finder Navigate to:
Important: Use Debug-iphonesimulator, NOT Debug-iphoneos.

Test Before Upload

  1. Open iOS Simulator
  2. Drag YourApp.app onto simulator window
  3. Launch from home screen
  4. Verify it works
Always test locally before uploading.

Upload to Revyl

See Ways to Add Builds to upload the build to Revyl.

Auto-Detect Build from DerivedData

If you build in Xcode normally (Cmd+B), revyl dev automatically finds the most recent simulator .app from DerivedData:
The CLI scans ~/Library/Developer/Xcode/DerivedData/ for the most recently modified .app matching your project. Test runner bundles (*Tests.app) are excluded automatically.

Troubleshooting

Simulator builds don’t need code signing:
  • Set Code Signing Identity to “Don’t Code Sign”
  • Or enable Automatically manage signing
Ensure compatibility with Apple Silicon and Intel:
  1. Select your target → Build Settings
  2. Find Architectures
  3. Verify: Standard Architectures (arm64) - $(ARCHS_STANDARD)
This includes both arm64 and x86_64 automatically.
  • Drag the .app file directly (not a folder)
  • Restart iOS Simulator
  • Check simulator iOS version matches deployment target
Manual path: